“...That was the original idea from day one - the elimination of the tweening process. But it is certainly not the only feature of Synfig that makes it unique. In addition to eliminating the tweening process, I also wanted Synfig to be used for pretty much every part of production except story-boarding and editing.”
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Posted by Konstantin Dmitriev on April 16, 2015
The fourth release candidate of Synfig Studio 1.0 is available for download and testing! We would like to give a special thanks to the people who supported Synfig Studio development in this period. Much thanks to:
Ksenija Kuzjaeva, Patrick Hlavac-Winsor, Ricardo Tanaka, Michael Thanem, Boudewijn Rempt, Joslyn Greenard.
With this update we deliver a dozen of important fixes and some usability improvements. Please check the full list of changes below.
List of changes:
Note: Synfig Studio for OSX requires Apple's XQuartz package.