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CLOSED  Bug report #542  -  It is possible to link one ancestor bone to its children bone
Posted Jan 02, 2014 - updated Jan 05, 2019
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icon_info.png This issue has been closed with status "Closed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
     
    Closed
  • Assigned to
     djay
  • Progress
       
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Carlos López
  • Owned by
    Not owned by anyone
  • Category
    Crash
  • Resolution
    RESOLVED
  • Priority
    Must fix before next release
  • Targetted for
    icon_milestones.png 1.0
  • Tags
    icon_customdatatype.png link to bone loop
  • Difficulty
    icon_customdatatype.png Not determined
Issue description
It is possible to link one ancestor bone to a child bone and that produces a endless loop and a crash.

It should prevent to link ancestor to children bones. Like the parent bone selector does not offer children bones when user changes the parent bone.
Steps to reproduce this issue
  • Create an Skeleton and add three bones in hierarchy: Bone 1->Bone 2-> Bone 3.
  • Select Bone 1 and right click on Bone 2 or 3 and select 'Link to Bone' -->Crash.