Synfig Issue Tracker
Synfig (synfig)
July 22, 2019
bug_report_tiny.png 18:36  Bug report #994 - Journey planner
Eoinmorgan55 : Issue created
[https://www.metrojourneyplanner.com/mta-trip-planner website]
Our MTA trip planner is designed to help you get from point A to point B with ease. You can use our tool to input your destination and then see what options are available. Since the MTA consists of buses, subways and trains, you may be given several options to choose from.
June 18, 2019
icon_milestone.png 11:24 0.64.0
A new milestone has been reached
June 17, 2019
icon_milestone.png 08:34 1.0.2
A new milestone has been reached
June 11, 2019
bug_report_tiny.png 13:39  Bug report #993 - Freelance MPLS Engineer
krishjane : Issue created
An MPLS Engineer configures and troubleshoots Multiprotocol Label Switching (MPLS) in a telecom network. MPLS enables a consistent flow of data traffic in high-performance telecommunications networks. In this technology, data is directed from one node to another along predetermined routes as opposed to a flexible routing table. These highly-trained professionals ensure the efficiency of massive and complex networks.

In the Telecom field, the engineer provides clients with information on how to use MPLS-TE and associated features to maximize their network bandwidth. Traffic Engineering (MPLS-TE) remains essential for backbone service providers such as internet service providers (ISP).

Read more @ [https://www.fieldengineer.com/skills/mpls-engineer Freelance MPLS Engineer]
bug_report_tiny.png 13:38  Bug report #992 - Freelance MPLS Engineer
krishjane : Issue created
An MPLS Engineer configures and troubleshoots Multiprotocol Label Switching (MPLS) in a telecom network. MPLS enables a consistent flow of data traffic in high-performance telecommunications networks. In this technology, data is directed from one node to another along predetermined routes as opposed to a flexible routing table. These highly-trained professionals ensure the efficiency of massive and complex networks.

In the Telecom field, the engineer provides clients with information on how to use MPLS-TE and associated features to maximize their network bandwidth. Traffic Engineering (MPLS-TE) remains essential for backbone service providers such as internet service providers (ISP).

Read more @ [https://www.fieldengineer.com/skills/mpls-engineer Freelance MPLS Engineer]
April 10, 2019
icon_milestone.png 03:32 0.64.1
A new milestone has been reached
icon_milestone.png 03:24 0.64.2
A new milestone has been reached
September 07, 2018
bug_report_tiny.png 05:24  Bug report #991 - Dragging in order to ungroup the stuff does not work on Mac
ipopon : Issue created
Hello. I know there is no ungroup function implemented yet, but I read that people can drag files out of the layer and delete that layer after. If I drag something out from a layer on Mac, nothing happens. This is a really frustrating bug, I hope you can fix it soon.
April 19, 2018
bug_report_tiny.png 20:23  Bug report #990 - Cursor disapear in eyedrop tool
elthea : Issue created
As a user I try to change color for an element using Parameters/Color/HSV/Eyedropper. After click on eyedropper tool cursor disapears what makes choosing color very difficult.

November 22, 2016
bug_report_tiny.png 11:59  Bug report #989 - Synfig crashes after reopen closed file
Fadhilkwan : Issue created
Synfig immediately crashes after opening a file that just closed before. This goes to both sifz. and sif file types

another problem is that if you load a same file twice then close it, you can't reload it back or synfig just crash. if it stuck simply restart to get out of this bug

i'm using synfig version 1.1.12, the most recent version (2016-11-11 release)

My specs are :
# Win 10 64-bit
# Multi-screen user
# Intel i5 + NVidia GeForce laptop
September 22, 2016
bug_report_tiny.png 20:16  Bug report #988 - Can not click and drag layers in Layer Panel on OSX
koebane : Issue created
In Synfig Studio 1.0.3 and 1.1.11, I am unable to move layers in the layer panel by click and drag means.

Here is a video that I created to show what I am seeing.

[[https://youtu.be/nWdfbcW0AZU|No Click and Drag Bug - OSX]]
bug_report_tiny.png 12:50  Website issue #987 - Website points to two different bug trackers
Zelgadis : Issue closed
September 21, 2016
bug_report_tiny.png 20:00  Website issue #987 - Website points to two different bug trackers
PeterGB : Issue created
The last block of page http://www.synfig.org/cms/en/support/ says in the '''left''' column:
"If you have found a bug in Synfig Studio, let us know by submiting an entry in the bug tracker". Here, "bug tracker" is a link that points to <https://github.com/synfig/synfig/issues>.

This same block says in the '''right''' column:
"If you have a great idea on improving Synfig Studio, you can submit an entry to the bug tracker." Here, "bug tracker" is a link that points to <http://www.synfig.org/issues/thebuggenie/synfig>.

AFAICS, these link destinations are really different from one another: the links do '''not''' point to the same location under different names. So there is a real risk that unsuspecting users report bugs to the wrong tracker.

Possible fix: The first bug tracker seems to be the one that has fallen into disuse, so the text in the left column ought to be changed to point to <http://www.synfig.org/issues/thebuggenie/synfig>.
September 19, 2016
bug_report_tiny.png 09:30  Bug report #154 - Tremendous memory usage when importing large PNGs
Zelgadis : Issue closed
September 16, 2016
bug_report_tiny.png 10:16  Bug report #154 - Tremendous memory usage when importing large PNGs
Zelgadis : Issue closed
September 15, 2016
bug_report_tiny.png 00:24  Bug report #986 - Pipette in HSV color (colour) picker crashes Synfig Studio
PeterGB : Issue created
Using the pipette in the HSV color picker (colour picker) on the colour circle will crash Synfig 1.0.2
September 14, 2016
bug_report_tiny.png 23:11  Bug report #985 - Clicking guideline crashes Synfig Studio
PeterGB : Issue created
Just clicking on a horizontal guideline will crash Synfig 1.0.2.

(I came across this problem when I tried to reproduce Lesson #8 of the Morevna Workshop.)

September 11, 2016
feature_request_tiny.png 20:38  Feature request #984 - (LAYER) Remove from Group and Ungroup commmands
Fortitude : Issue created
== Raison d'etre ==

Currently there is no way to remove a layer from a layer group, or to delete the group without deleting the contents (ungrouping the child layers.) On [http://www.synfig.org/forums/viewtopic.php?t=9103 the Synfig Forums] users ''bartovan'' and ''Genete'' said you could remove a layer by dragging it out, but this does not seem to be working in Synfig Studio v.1.0.2 (Mac).

== Remove From Group ==

The '''Remove From Group''' command should appear in the right-click menu on a layer and in a button on the bottom panel, selectable when the current layer selection is 1 or more layers all inside the same group. When activated it should take the selected layers and move them to the same organizational level as the group they've been removed from.

==== Remove From Group sample use ====

Given layers

* Group1
** Layer1
** Layer2 (selected)
** Layer3
** Layer4 (selected)
*Layer5

choosing '''Remove From Group''' should result in

* Group1
** Layer1
** Layer3
*Layer2 (selected)
*Layer4 (selected)
*Layer5


== Ungroup ==

The '''Ungroup''' command should appear in the right-click menu on a layer and in a button on the bottom panel, selectable when the current layer selection includes 1 or more groups. When activated it should take those groups' child layers, and move them to the same organizational level as the group they've been removed from, delete the originally selected groups, and select the moved child layers .

=== Ungroup Sample use ===

Given layers

* Group1 (selected)
** Layer1
** Layer2
** Group2
***Layer3
***Layer4
* Group3
**Layer5
**Layer6

choosing '''Ungroup''' should result in

* Layer1 (selected)
* Layer2 (selected)
* Group2 (selected)
**Layer3
**Layer4
* Group3
**Layer5
**Layer6

==Keyboard Shortcuts recommendations==

Keyboard shortcuts are difficult to determine or nonexistent on my platform, but since Ctrl-G is already taken for '''Show/Hide Grid''', I recommend the following:

* Ctrl-Alt-G for Group
* Ctrl-Alt-Shift-G for Ungroup
* Ctrl-Alt-Fn-G for Remove from Group

Thank you.
September 10, 2016
bug_report_tiny.png 13:56  Bug report #983 - Dock area drop buttons are huge
Zelgadis : Issue closed
September 07, 2016
bug_report_tiny.png 12:33  Bug report #983 - Dock area drop buttons are huge
caryoscelus : Issue created
Just built a fresh synfig from master and dock area buttons are now this huge:
[[Image:http://tf.mf-image.ru/d/eyJ0IjoiMjAxNi0wOS0wN1QxMjoyNDoyOC4zMzM1NzAyWiIsInRtIjoxNSwiYmQiOjEsImZkIjoxNTg0ODE0LCJzbCI6MCwiZm4iOm51bGwsInIiOiJodHRwOi8vbXktZmlsZXMucnUvemhydDZyIiwibCI6bnVsbH0,.3A6EADC9251AAE725D5DD50029DA5B18./synfig-1.png|screenshot]]
Version info:
<source>
Development version:
Revision: 20160902
Branch: master
Revision ID: b297b1

Built on Sep 7 2016

Built with:
ETL 0.04.20
Synfig API (010002)
Synfig library 49
GTK+ 3.21.5
GNU G++ 6.2.0

Using:
Synfig 1.1.11
GTK+ 3.21.5
</source>
GTK themes: i tried Adwaita and Numix - both have this issue. Some themes that don't support gtk-3.20+ seem to not draw this buttons at all. For now i solved this problem by disabling this buttons, since i couldn't find a way to fix their size. But i suppose they're the only way to make new dock layouts now..
August 10, 2016
bug_report_tiny.png 12:46  Bug report #981 - Brush Size "+/-" Tool tip logic is reversed.
Zelgadis : Issue closed
August 09, 2016
bug_report_tiny.png 13:46  Bug report #982 - Oops, sorry bug report #981
HowardP : Issue created
Synfig version should be 1.0.2
(Not 1.0.3)
bug_report_tiny.png 13:43  Bug report #981 - Brush Size "+/-" Tool tip logic is reversed.
HowardP : Issue created
Not sure what that panel's called, but it's the one where fg and bg colors are selected. There's a small - and + under the Brush Preview. Mouse over, you'll see it.
bug_report_tiny.png 13:39  Bug report #980 - libmod_gif.dll dies when Quality setting >=6
HowardP : Issue created
Problem Event Name: APPCRASH
Application Name: synfigstudio.exe
Application Version: 0.0.0.0
Application Timestamp: 56168fce
Fault Module Name: libmod_gif.dll
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 56168ebd
Exception Code: c0000005
Exception Offset: 0000000000005568
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 1033
Additional Information 1: c77a
Additional Information 2: c77ab4d30196572c56499cbb0d083733
Additional Information 3: 91ec
Additional Information 4: 91ec4a5ef28a4ab852c478d4d76249cc

Win7, SP1
July 28, 2016
feature_request_tiny.png 09:50  Feature request #979 - Pixellate filter
Bobo the King : Issue created
A simple pixellation filter could be added to Synfig. It could use most of the same parameters as the Checkerboard filter and affect all layers beneath it.

One additional parameter might be "sampling point", which could be a vector. A vector value of (0, 0) would correspond to the midpoint of the "pixel", (1, 1) would be the top-right corner, (1, -1) would be the bottom-right corner, and so on. These values would not need to be constrained to between -1 and 1; the user could pick values outside that range to manually shift the image over some amount.

Another potential parameter might be "average color", a Boolean value. When checked, it would attempt to associate with a pixel the "average" color found beneath it.
July 22, 2016
bug_report_tiny.png 07:08  Bug report #978 - import svg - application stops working
frm9 : Issue created
I have got SVG file with one simple object created in Adobe Illustrator. When I try to import this file, Synfig Studio stops working and I have to restart application.
In this SVG file is simple object and I cannot import it.
I try to use 1.0.2 version and development 1.1.10 version.

This is my svg file:
<source lang="svg"><?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 16.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg version="1.0" id="Vrstva_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
width="595.279px" height="841.89px" viewBox="0 0 595.279 841.89" enable-background="new 0 0 595.279 841.89"
xml:space="preserve">
<path d="M89.501,154.089c0-43.631,8.928-79,19.94-79c11.014,0,19.941,35.369,19.941,79s-14.941,79-19.941,79
S89.501,197.72,89.501,154.089z"/>
</svg>
</source>
bug_report_tiny.png 07:02  Bug report #977 - import svg - object is not imported
frm9 : Issue created
I have SVG file with one simple object created in Adobe Illustrator. When I want to import this file, it is created a group in Synfig Studio, but I cannot see object.
I try to use 1.0.2 version and development 1.1.10 version.

This is my svg file:
<source lang="svg"><?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 16.0.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
<svg version="1.0" id="Vrstva_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
width="595.279px" height="841.89px" viewBox="0 0 595.279 841.89" enable-background="new 0 0 595.279 841.89"
xml:space="preserve">
<path d="M32.954,98.445c0-37.734-8.624-79.5,2.389-79.5c11.014,0,37.493,11.016,37.493,48.75c0,37.733-17.368,87.894-19.941,87.894
C48.843,155.589,32.954,136.178,32.954,98.445z"/>
</svg>
</source>
July 19, 2016
feature_request_tiny.png 03:47  Feature request #976 - Hide parameter(s) and pop parameter(s) to parent group layer
Bobo the King : Issue created
When working on large projects, parameters can become rather unwieldy. Often, there are so many parameters associated with a layer that they cannot all fit in the parameters sub-window under default settings and fitting them all requires resizing the window to take up an unreasonable amount of space. It becomes necessary to scroll through many irrelevant parameters to reach the ones you're actually interested in.

I propose that when right-clicking on a parameter, there should be an option to hide that parameter. This would not affect any animations previously associated with it (although it would be most useful on parameters that aren't animated). It would simply allow easy navigation through parameters that the user decides are most important. At the bottom of the parameters window would be a gray option saying "''Show hidden parameters''" that can be clicked to reveal all parameters that have been hidden.

Furthermore (feel free to split this request into two, if appropriate), it should also be possible to "pop" a parameter to a parent group layer. When right-clicking any parameter that is associated with a layer that is a child of a group layer, an option should be available that say something to the effect of "Pop parameter to parent group layer". A linked copy of the parameter would then appear in the parameters of the group layer. Editing that copy edits the child and if the child is moved, the link is severed and the copy deleted. Parameters could also be popped multiple times to higher-level group layers. This would allow the user to, for example, quickly edit the color(s) of an element several layers deep.
July 17, 2016
bug_report_tiny.png 03:35  Bug report #974 - Some Bugs I noticed
Zelgadis : Issue closed
feature_request_tiny.png 03:34  Feature request #975 - Suggestions
Zelgadis : Issue closed
July 15, 2016
feature_request_tiny.png 14:41  Feature request #975 - Suggestions
mrbrum : Issue created
- Group the frames of animation in folders, so I could share, for example: Frame 0-20: Run Pasta frame 21-40: Folder Jump ...

- Use of Labels .svg as the name of the items to import: I identify the layers by name when drawing in Inkscape, but import them in Synfig they are with a generic name: eg inline ..., you could use the attribute Label the Svg as name in synfig?
bug_report_tiny.png 14:36  Bug report #974 - Some Bugs I noticed
mrbrum : Issue created
Some bugs I noticed while using the program:
-not Discard or delete any drawing made with pencil
-not Select designs made with the brush by dragging the mouse.
-not Delete anything in the key 'Del'
-The Painter uses color as 2nd 1st, other things use the 1st color.
-When Closing a tab without saving, and tab change, the layers do not appear.
July 11, 2016
June 22, 2016
bug_report_tiny.png 07:10  Bug report #973 - arabic text not supported in synfig
khq94k : Issue created
greeting all
I am trying to write Arabic in synfig. The text is recognized but it is not showing as it should be. You can see the attached wrong image.
The letters is recognized but they aren't in correct form.
This is how it should be in second attached image.
AFAIK, Layer_Freetype is using pango which supports Arabic very well. I am willing to modify the code put I am straggling to find the right place where to modify.

How to test:

- Add a new text layer
- paste this text: "خالد"

Thanks a lot
bug_report_tiny.png 07:08  Bug report #972 - try to write in arabic on synfig
khq94k : Issue created
greeting all

I am trying to write in Arabic in synfig the text is recognize but it is not showing as it should you see the img
this is how synfig is implementing the text
[url=http://up.top4top.net/][img]http://d.top4top.net/p_1738k5e1.jpg[/img][/url]
the letters is recognized but not order as shown in the figure blow
this is how it should be
[url=http://up.top4top.net/][img]http://a.top4top.net/p_173jatm1.jpg[/img][/url]
as I know that pango is been used in synfig and pango support arabic language
I am will to modify the code put I am straggling to find the right place where to modify

Thanks a lot
June 21, 2016
bug_report_tiny.png 16:56  Bug report #883 - Can not translate layers in Inkscape created .sifs
Zelgadis : Issue closed
April 27, 2016
bug_report_tiny.png 00:18  Bug report #971 - Animation renders from renamed file, not original
Bobo the King : Issue created
If you save a copy of an animation while it is rendering, then edit the copy, the rendering is affected.

This is mostly a minor inconvenience, but it can impede the workflow.
April 19, 2016
bug_report_tiny.png 14:26  Website issue #968 - Wiki : new page external link, captcha apparence pb
Zelgadis : Issue closed
April 18, 2016
bug_report_tiny.png 11:28  Bug report #970 - Synfig fails to render on Mac OS X
SynfigUser : Issue created
As documented [[http://www.synfig.org/forums/viewtopic.php?f=12&t=10067|in this Synfig forum thread]], Synfig fails to render.

> synfig myanimation.sifz -t ffmpeg --video-codec libx264 --video-bitrate 2200 -o myanimation.mp4
> synfig(15602) [20:33:27] info: Loading modules from /tmp/skl/SynfigStudio/Contents/Resources/synfig/etc/synfig_modules.cfg
> /Applications/SynfigStudio.app/Contents/Resources/synfig/bin/synfig: warning: Unable to find module "mod_libavcodec" (file not found)
> synfig(15602) [20:33:27] info: Loading file: myanimation.sifz
> synfig(15602) [20:33:27] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> FFmpeg version CVS, Copyright (c) 2000-2004 Fabrice Bellard
> Mac OSX universal build for ffmpegX
> configuration: --enable-memalign-hack --enable-mp3lame --enable-gpl --disable-vhook --disable-ffplay --disable-ffserver --enable-a52 --enable-xvid --enable-faac --enable-faad --enable-amr_nb --enable-amr_wb --enable-pthreads --enable-x264
> libavutil version: 49.0.0
> libavcodec version: 51.9.0
> libavformat version: 50.4.0
> built on Apr 15 2006 04:58:19, gcc: 4.0.1 (Apple Computer, Inc. build 5250)
> myanimation.sifz ==> myanimation.mp4: Frame 2 of 121 (1%). Remaining time: 27s synfig(15602) [20:33:28] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:28] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 4 of 121 (3%). Remaining time: 22s synfig(15602) [20:33:28] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:28] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 6 of 121 (4%). Remaining time: 20s synfig(15602) [20:33:28] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 8 of 121 (6%). Remaining time: 19s synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 10 of 121 (8%). Remaining time: 19s synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 12 of 121 (9%). Remaining time: 18s synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:29] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 14 of 121 (11%). Remaining time: 17s synfig(15602) [20:33:30] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:30] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 16 of 121 (13%). Remaining time: 17s synfig(15602) [20:33:30] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:30] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 18 of 121 (14%). Remaining time: 17s synfig(15602) [20:33:30] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:30] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 20 of 121 (16%). Remaining time: 16s synfig(15602) [20:33:31] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:31] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 22 of 121 (18%). Remaining time: 16s synfig(15602) [20:33:31] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:31] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 24 of 121 (19%). Remaining time: 15s synfig(15602) [20:33:31] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:31] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 26 of 121 (21%). Remaining time: 15s synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 28 of 121 (23%). Remaining time: 15s synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 30 of 121 (24%). Remaining time: 14s synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 32 of 121 (26%). Remaining time: 14s synfig(15602) [20:33:32] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:33] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 34 of 121 (28%). Remaining time: 14s synfig(15602) [20:33:33] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:33] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 36 of 121 (29%). Remaining time: 13s synfig(15602) [20:33:33] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:33] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 38 of 121 (31%). Remaining time: 13s synfig(15602) [20:33:33] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:34] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 40 of 121 (33%). Remaining time: 13s synfig(15602) [20:33:34] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:34] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 42 of 121 (34%). Remaining time: 12s synfig(15602) [20:33:34] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:34] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 44 of 121 (36%). Remaining time: 12s synfig(15602) [20:33:34] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:35] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 46 of 121 (38%). Remaining time: 12s synfig(15602) [20:33:35] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:35] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> myanimation.sifz ==> myanimation.mp4: Frame 48 of 121 (39%). Remaining time: 11s synfig(15602) [20:33:35] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> synfig(15602) [20:33:35] info: Render broken up into 1 block 781 pixels tall, and a final block 299 pixels tall
> Input #0, image2pipe, from 'pipe:':
> Duration: N/A, bitrate: N/A
> Stream #0.0, 24.00 fps(r): Video: ppm, rgb24, 1920x1080
> ffmpeg: unrecognized option '-metadata'
> synfig(15602) [20:33:35] warning: Broken Pipe...
> error: Caught string :add_frame(): target panic on end_scanline()
> Render Failure.
bug_report_tiny.png 11:26  Bug report #969 - Unable to find module "mod_libavcodec" in Mac OS X Synfig v1.0.2
SynfigUser : Issue created
As reported in [[http://www.synfig.org/forums/viewtopic.php?f=12&t=10067|this Synfig forum thread]], Mac OS X Synfig v1.0.2 displays the following error message.

> Synfigfans-Mac:~ Synfigfans$ synfig --version
> synfig(13581) [08:19:29] info: Loading modules from /tmp/skl/SynfigStudio/Contents/Resources/synfig/etc/synfig_modules.cfg
> /Applications/SynfigStudio.app/Contents/Resources/synfig/bin/synfig: warning: Unable to find module "mod_libavcodec" (file not found)
> synfig 1.0.2
> Synfigfans-Mac:~ Synfigfans$ synfig
Show moreaction_add_small.png