“...That was the original idea from day one - the elimination of the tweening process. But it is certainly not the only feature of Synfig that makes it unique. In addition to eliminating the tweening process, I also wanted Synfig to be used for pretty much every part of production except story-boarding and editing.”
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Posted by Konstantin Dmitriev on March 28, 2015
The third release candidate of Synfig Studio 1.0 is available for download and testing! We would like to give a special thanks to the people who supported Synfig Studio development in this period. Much thanks to:
Trisha Toews, Kevin Wilcoxon, A J CODY, James Gregory.
With this update we deliver a number of usability and functionality fixes. Please check the full list of changes below.
List of changes:
Note: Synfig Studio for OSX requires Apple's XQuartz package.