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CLOSED  Bug report #637  -  Skeleton Distortion doesn't work correctly when Rotation/Scale applied
Posted May 04, 2014 - updated May 05, 2014
icon_info.png This issue has been closed with status "Fixed" and resolution "RESOLVED".
Issue details
  • Type of issue
    Bug report
  • Status
  • Assigned to
  • Progress
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
  • Posted by
     Konstantin Dmitriev
  • Owned by
    Not owned by anyone
  • Time spent
    1 hour
  • Category
    Not determined
  • Resolution
  • Priority
    Not determined
  • Targetted for
    icon_milestones.png Not determined
  • Tags
    icon_customdatatype.png Not determined
  • Difficulty
    icon_customdatatype.png Not determined
Issue description
Skeleton Distortion doesn't work correctly when Rotation/Scale applied to the parent group.
Steps to reproduce this issue
  1. Create new file
  2. Import image
  3. Create Skeleton Distortion layer on top of it
  4. Make some distortion with Skeleton Distortion
  5. Group Image Layer and Skeleton Distortion
  6. Scale or Rotate the group

Result: The distortion doesn't displayed correctly

Comment posted by
 Konstantin Dmitriev
May 05, 15:47
Fix is applied to master branch

The issue was updated with the following change(s):
  • This issue has been closed
  • The status has been updated, from Being worked on to Fixed.
  • This issue's progression has been updated to 100 percent completed.
  • The resolution has been updated, from Not determined to RESOLVED.
  • Time spent on this issue, from No time spent to 1 hour.
  • Information about the user working on this issue has been changed, from blackwarthog to Not being worked on.