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"...That was the original idea from day one - the elimination of the tweening process. But it is certainly not the only feature of Synfig that makes it unique. In addition to eliminating the tweening process, I also wanted Synfig to be used for pretty much every part of production except story-boarding and editing."

Robert Quattlebaum - OSNews

 

Synfig is a powerful, industrial-strength vector-based open-source 2D animation software package, designed from the ground-up for producing feature-film quality animation with fewer people and resources. While there are many other programs currently on the market to aid with the efficient production of 2D animation, we are currently unaware of any other software that can do what our software can.

2D Animation has traditionally been very expensive because every frame must be drawn by hand. Even with today's digital inking and painting software, the process still relies on individuals hand-drawing each frame. This laborious task is called "tweening".

Synfig eliminates the task of manual tweening, producing smooth, fluid motion without the animator having to draw out each frame individually. This allows you to produce 2D animation with fewer people while producing art of a higher quality.

 
Synfig 0.62.01 Release PDF Print E-mail

0.62.01 package icon

The Synfig Team is proud to announce a new version of Synfig: 0.62.01. This new version does not feature as many major changes as the last one, but it does come with some interesting features. Some of these additions are listed below. A detailed change log is available in the NEWS files of the source code (core - interface). To discover them, download Synfig now!

 

Dual Splash Screen

This time we have two alternative splash screens because there was a tie between the top entries in the competition. But that is not a problem! Both are shipped with the application and one is selected at random during start up.

Splash screen 1

Splash Screen from Madeleine Crubellier

 

Splash screen 2

Splash Screen from Konstantin Dmitriev
and Nikolay Mamashev

New functionalities for the Normal Tool

The Normal Tool is used to move ducks in the work area. It is also the tool that is selected when the user stops using another tool. In this new version, the Normal Tool has been renamed to the Transform Tool. Apart from simply translating objects, it can now rotate and scale them without need to select another tool. Users should find this new feature to be more convenient for construction and animation.

Transform tool in rotate mode Transform tool in scale mode

To use the new rotate and scale abilities, the user needs to hold down the CTRL or ALT (MOD for Mac) keys while dragging the ducks. Then cursor will change to indicate if the ducks are being scaled or rotated. The SHIFT key can be also pressed together with the CTRL or ALT keys to produce constrained rotations (every 15 degrees) and scales (keep aspect ratio). If both CTRL and ALT keys are pressed the ducks well be both scaled and rotated.

Enable single threaded renderer for Microsoft Windows version to increase stability.

In the past, Synfig Studio had suffered from a bad reputation due to its stability problems on Windows. While we have not been able to determine why multithreading leads to crashes on Windows, a single-thread option has been added and enabled by default to make the application much more stable. To enable that feature after new fresh installation go to ToolBox->File->Setup->Misc. Tab->Use Only a Single Thread and check it on.

Improvements in SVG import module.

Gradient support have been improved in the Scalable Vector Graphics (SVG) import module. Now import your artwork from Inkscape is more accurate and usable than before. Here you can see a import example of artwork from Inkscape to Synfig Studio. Images contributed by Ricardo Alexandre B. Graça.

Art work in Inkscape. Imported SVG in Synfig Studio

New target parameters dialog that allows custom codecs when rendering with ffmpeg

Users reported several times that the built-in settings passed to the ffmpeg renderer were not correct and produced pixelated renders. Previously, the option to select the codec to use with ffmpeg was also unavailable.

Target parameters screen shot

In this version we let the user select the video codec and the bitrate to pass to the ffmpeg renderer. It is possible to pass a custom codec when ffmpeg expands its range of supported codecs. (For example, it will be possible to render in the WebM format once a new version of ffmpeg supporting the VP8 codec is released).

New icons for actions and layers.

Thanks to several collaborators, all the Synfig Studio layers and most of the menu actions have now icons. Here are some of them:

Add to group icon Un-export icon Color correct Icon Mandelbrot Layer icon
Motion blur layer icon Noise distort layer icon Duplicate Layer Icon Conical gradient layer icon

Updated Documentation: new manual & tutorials.

Although the features that you are seeing here are not so many, we have worked hard to ship to you a stable, clean and polished new release. It is important to notice that the Synfig Team is now working on reorganizing and updating the documentation, a needed and useful content, complementary to our software. Discover our new user manual and our tutorials, among others. Therefore, despite being labeled minor, this release seats the basis for the path towards 0.63 which we hope will be even better.

There have been also some bug fixed and other added features (new Italian and German translations, automatic building and packaging script, more parameters for the motion blur layer...) To discover them, download Synfig now!

As always, you can get free and diligent support for any problem you might have during installation, usage, remaining bugs or missing features.

 

Enjoy our release! Proudly yours,

The Synfig Team

Ricardo Alexandre B. Graça
 
Looking for Volunteers to test new windows build PDF Print E-mail

I'm looking for volunteers to try out the latest build of Synfig for Windows.  This is an all-in-one installer of version 0.62.00, but also includes a workaround for the multi-threading render crashes that should also make it unnecessary to use the 3rd party CPU affinity applications. 

Please try it without the CPU affinity programs, and let us know how you get on.  The Synfig forum is a little flaky right now, so you may have better luck posting your progress on the IRC channel, or the Synfig wall on Facebook or Twitter about it mentioning Synfig. 

Download here

Thanks,
Chris

 
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