“...That was the original idea from day one - the elimination of the tweening process. But it is certainly not the only feature of Synfig that makes it unique. In addition to eliminating the tweening process, I also wanted Synfig to be used for pretty much every part of production except story-boarding and editing.”
Posted by Konstantin on September 24, 2011
After some months of work we are proud to release Synfig Studio 0.63.01. This minor release brings you the further evolution of outlines features, as well as other improvements and bugfixes. The main highlights of this version are listed below. For detailed list of changes please refer to the NEWS files in the source code.
In this version we continued improving Advanced Outline layer, introduced in previous release.
Dashed outlines. New "Dash Item List" parameter allows to automatically create dashed outlines, including the complex dash patterns. And yes, dashes are influenced by the normal widthpoints which allows to create amazing effects,
Two options to place widthpoints. New "Homogenous" parameter of Advanced outline layer defines how waypoints are placed on the bline.
If this option is off (default), then widthpoints are placed relatively to vertices on the bline. That means that if you have widthpoint between two vertices and you are changing the shape of bline, then widthpoint always remains between between those two vertices (widthpoints are "sticked" to bline vertices). As a side effect you may get non-unifrom motion if your waypoint moves along the bline (animated).
If Homogenous option is on, then widthpoints are placed relatively to the length of bline. That results that the widthoint movement along the bline is uniform if animated, but widthpoint can travel from one segment of bline to another, when you changing the shape of bline (widthpoints are not sticked to bline vertices).
Improved interpolation. The algorythm of interpolation for the bline width was improved. Now it's perfectly uniform and not influenced by bline tangents like in previous versions. Don't worry, the files created with previous versions of Synfig Studio will render as usual.
More ways to create Advanced Outlines. Circle, Rectangle, Star and Polygon Tools now can be created as Advanced Outlines Layers too.
Here's a quick summarization video of what Advanced Outline Layer is now capable for:
When doing "Following a Bline" technique you probably noticed that the object takes the same time to move along each segment of the bline. So, if there's a long straight part then a bendy complex part, the arrow will move much faster along the straight parts (since there will be less vertices in that part).
Now "Link to BLine" convert type have the "Homogeneous" option (enabled by default), which makes the object move at constant speed along the length of the curve.
Here's the video explaining this feature: