“...That was the original idea from day one - the elimination of the tweening process. But it is certainly not the only feature of Synfig that makes it unique. In addition to eliminating the tweening process, I also wanted Synfig to be used for pretty much every part of production except story-boarding and editing.”
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Posted by Konstantin Dmitriev on January 20, 2015
It's been a long path since the day when we have started migration of Synfig Studio UI from Gtk2 to Gtk3 toolkit. And finally, today we are happy to present you the first testing builds for all supported platforms - Windows, Linux and OSX.
Those builds are also include all the latest developments made to Synfig code for the past months.
Here's the list of major changes:
Notable usability changes:
Gerald Young, Joseph Carney, Matt Jordan, szamanx01, Ksenia Kuzyaeva, mrmack303, robinweymouth, David Rylander, Carlos López Gonzalez, ikeahloe, Alex Z, Rob Lefrandt, mkomarinski, racmtb, Alexandre Prokoudine, yenaltan, makroes, Oliver Horn, Bram Joris, Yu Chen, ivanhurba, Dave Jeffery, Matija Nalis, kvr2007, daif1, Fahad Al-Saidi, Irfan Quazi, thatraja, Anna Orlova, Olga Bikmullina, Sebastian Krzyszkowiak, Dirk Baeten, cameralibre, Paul Kotelevets, Antonio Valenti, Boudewijn Rempt, Joshua Bell, Ken Tasaki, Kevin Wilcoxon, Mark Browning, Trisha Toews and all anonymous sponsors.
Thank you! You made all those changes happen, you helping us to keep moving, make Synfig better and get closer to version 1.0.