“...That was the original idea from day one - the elimination of the tweening process. But it is certainly not the only feature of Synfig that makes it unique. In addition to eliminating the tweening process, I also wanted Synfig to be used for pretty much every part of production except story-boarding and editing.”

Robert Quattlebaum - OSNews

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Features

Spatial resolution-independence
Most elements are vector-based, and all layers are parametrically generated, hence even when changing the target resolution of a project, the only pixelation will occur in imported raster images, not the built-in components.
Temporal resolution independence
Animation-keyframes are automatically interpolated by the computer, resulting in smooth motion
High Dynamic-Range Imaging (HDRI)
By using floating-point math in the image calculations, HDRI processing allows canvases to internally understand a far greater range of pixel luminance, resulting in better lighting effects, and improved color composition.
Pentablet-friendly tools
The draw tool already reads the pressure sensitivity channel off your favorite tablets, for natural line weighting, and more to come!
Artist-oriented design
While it may not be obvious in this early state, Synfig (and its proprietary predecessors) has been designed from the ground up with animation workflow in mind.
Path-based Gradients
Unlike purely SVG-based vector software, and most consumer-level animation programs, Synfig has full support for gradient paths - gradients that follow along a drawn shape. This allows artists to easily add soft shading to animation without the trouble of painting it onto every frame.
Layers
Synfig supports a multitude of layers of various types; geometric, gradients, filters, distortions, transformations, fractal and a few others.
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